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Text File | 1998-12-11 | 23.0 KB | 1,220 lines |
- # ******** VEHICLE DEFINITIONS **************
- # 0 : *** VEHICLE ***
- 1 # VEHICLE
- # SAVE OF MAP OBJECT
- 0 0 0 # Center Cell
- 0 # Direction
- 1 # Object Type
- 0 # Animation ID
- 27 # Animation Group
- 1 # Vehicle Type *** ULTRA RHINO ***
- 0 # Player Control
- 64 # Ballistic Skill
- 0 # Weapon Skill
- 0 # Strength
- 0 # Toughness
- 0 # Leadership
- 60 # Maximum Action Points
- 60 # ActionPoints
- 0 # Out Of Control
- 150 # Experience Points To Destroy
- 0 # Reinforce Reactor
- # Weapon Def Index
- 5 # Weapon 0
- -1 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- # Weapon Ammo
- 5 # Weapon 0
- -1 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- 3 # Height
- # In Cells
- 255 255 255 # InCell[0]
- 255 255 255 # InCell[1]
- 255 255 255 # InCell[2]
- 255 255 255 # InCell[3]
- 255 255 255 # InCell[4]
- 255 255 255 # InCell[5]
- 255 255 255 # InCell[6]
- 255 255 255 # InCell[7]
- 255 255 255 # InCell[8]
- 255 255 255 # InCell[9]
- 255 255 255 # InCell[10]
- 255 255 255 # InCell[11]
- 255 255 255 # InCell[12]
- 255 255 255 # InCell[13]
- 255 255 255 # InCell[14]
- 255 255 255 # InCell[15]
- 255 255 255 # InCell[16]
- 255 255 255 # InCell[17]
- 255 255 255 # InCell[18]
- 255 255 255 # InCell[19]
- 255 255 255 # InCell[20]
- 255 255 255 # InCell[21]
- 255 255 255 # InCell[22]
- 255 255 255 # InCell[23]
- 255 255 255 # InCell[24]
- 255 255 255 # InCell[25]
- 255 255 255 # InCell[26]
- # Visual Bits
- 0 # Visual Bits[0]
- 0 # Visual Bits[1]
- 0 # Visual Bits[2]
- 0 # Visual Bits[3]
- 0 # Visual Bits[4]
- 0 # Visual Bits[5]
- 0 # Visual Bits[6]
- 0 # Visual Bits[7]
- 0 # Visual Bits[8]
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- 0 # Visual Bits[14]
- 0 # Visual Bits[15]
- 0 # Visual Bits[16]
- 0 # Visual Bits[17]
- 0 # Visual Bits[18]
- 0 # Visual Bits[19]
- 0 # Visual Bits[20]
- 0 # Visual Bits[21]
- 0 # Visual Bits[22]
- 0 # Visual Bits[23]
- 0 # Visual Bits[24]
- 0 # Visual Bits[25]
- 0 # Visual Bits[26]
- # Move Bits
- 0 # Move Bits[0]
- 0 # Move Bits[1]
- 0 # Move Bits[2]
- 0 # Move Bits[3]
- 0 # Move Bits[4]
- 0 # Move Bits[5]
- 0 # Move Bits[6]
- 0 # Move Bits[7]
- 0 # Move Bits[8]
- 0 # Move Bits[9]
- 0 # Move Bits[10]
- 0 # Move Bits[11]
- 0 # Move Bits[12]
- 0 # Move Bits[13]
- 0 # Move Bits[14]
- 0 # Move Bits[15]
- 0 # Move Bits[16]
- 0 # Move Bits[17]
- 0 # Move Bits[18]
- 0 # Move Bits[19]
- 0 # Move Bits[20]
- 0 # Move Bits[21]
- 0 # Move Bits[22]
- 0 # Move Bits[23]
- 0 # Move Bits[24]
- 0 # Move Bits[25]
- 0 # Move Bits[26]
- # Tank Hull Armor
- 20 # Side 0
- 18 # Side 1
- 18 # Side 2
- 18 # Side 3
- # Tank Tread Armor
- 15 # Side 0
- 15 # Side 1
- 15 # Side 2
- 15 # Side 3
- # Tank Turret Armor
- 12 # Side 0
- 12 # Side 1
- 12 # Side 2
- 12 # Side 3
- 0 # Tank Turret Direction
- -1 # Turret Anim ID
- 0 # Turret Group
- # Passengers
- 255 # Passenger 0
- 255 # Passenger 1
- 255 # Passenger 2
- 255 # Passenger 3
- 255 # Passenger 4
- 255 # Passenger 5
- 255 # Passenger 6
- 255 # Passenger 7
- 255 # Passenger 8
- 255 # Passenger 9
- 10 # Maximum Vehicle Passengers
- # Dreadnaught Leg Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Body Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Right Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Left Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # AFFECTING SPELLS
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- # 1 : *** VEHICLE ***
- 0 # VEHICLE
- # SAVE OF MAP OBJECT
- 0 0 0 # Center Cell
- 0 # Direction
- 1 # Object Type
- 0 # Animation ID
- 46 # Animation Group
- 2 # Vehicle Type **** ULTRA PREDATOR ****
- 0 # Player Control
- 64 # Ballistic Skill
- 0 # Weapon Skill
- 0 # Strength
- 0 # Toughness
- 0 # Leadership
- 60 # Maximum Action Points
- 60 # ActionPoints
- 0 # Out Of Control
- 270 # Experience Points To Destroy
- 0 # Reinforce Reactor
- # Weapon Def Index
- 72 # Weapon 0
- 5 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- # Weapon Ammo
- 13 # Weapon 0
- 5 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- 3 # Height
- # In Cells
- 255 255 255 # InCell[0]
- 255 255 255 # InCell[1]
- 255 255 255 # InCell[2]
- 255 255 255 # InCell[3]
- 255 255 255 # InCell[4]
- 255 255 255 # InCell[5]
- 255 255 255 # InCell[6]
- 255 255 255 # InCell[7]
- 255 255 255 # InCell[8]
- 255 255 255 # InCell[9]
- 255 255 255 # InCell[10]
- 255 255 255 # InCell[11]
- 255 255 255 # InCell[12]
- 255 255 255 # InCell[13]
- 255 255 255 # InCell[14]
- 255 255 255 # InCell[15]
- 255 255 255 # InCell[16]
- 255 255 255 # InCell[17]
- 255 255 255 # InCell[18]
- 255 255 255 # InCell[19]
- 255 255 255 # InCell[20]
- 255 255 255 # InCell[21]
- 255 255 255 # InCell[22]
- 255 255 255 # InCell[23]
- 255 255 255 # InCell[24]
- 255 255 255 # InCell[25]
- 255 255 255 # InCell[26]
- # Visual Bits
- 0 # Visual Bits[0]
- 0 # Visual Bits[1]
- 0 # Visual Bits[2]
- 0 # Visual Bits[3]
- 0 # Visual Bits[4]
- 0 # Visual Bits[5]
- 0 # Visual Bits[6]
- 0 # Visual Bits[7]
- 0 # Visual Bits[8]
- 0 # Visual Bits[9]
- 0 # Visual Bits[10]
- 0 # Visual Bits[11]
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- 0 # Visual Bits[13]
- 0 # Visual Bits[14]
- 0 # Visual Bits[15]
- 0 # Visual Bits[16]
- 0 # Visual Bits[17]
- 0 # Visual Bits[18]
- 0 # Visual Bits[19]
- 0 # Visual Bits[20]
- 0 # Visual Bits[21]
- 0 # Visual Bits[22]
- 0 # Visual Bits[23]
- 0 # Visual Bits[24]
- 0 # Visual Bits[25]
- 0 # Visual Bits[26]
- # Move Bits
- 0 # Move Bits[0]
- 0 # Move Bits[1]
- 0 # Move Bits[2]
- 0 # Move Bits[3]
- 0 # Move Bits[4]
- 0 # Move Bits[5]
- 0 # Move Bits[6]
- 0 # Move Bits[7]
- 0 # Move Bits[8]
- 0 # Move Bits[9]
- 0 # Move Bits[10]
- 0 # Move Bits[11]
- 0 # Move Bits[12]
- 0 # Move Bits[13]
- 0 # Move Bits[14]
- 0 # Move Bits[15]
- 0 # Move Bits[16]
- 0 # Move Bits[17]
- 0 # Move Bits[18]
- 0 # Move Bits[19]
- 0 # Move Bits[20]
- 0 # Move Bits[21]
- 0 # Move Bits[22]
- 0 # Move Bits[23]
- 0 # Move Bits[24]
- 0 # Move Bits[25]
- 0 # Move Bits[26]
- # Tank Hull Armor
- 20 # Side 0
- 18 # Side 1
- 18 # Side 2
- 18 # Side 3
- # Tank Tread Armor
- 15 # Side 0
- 15 # Side 1
- 15 # Side 2
- 15 # Side 3
- # Tank Turret Armor
- 22 # Side 0
- 22 # Side 1
- 22 # Side 2
- 22 # Side 3
- 0 # Tank Turret Direction
- 0 # Turret Anim ID
- 65 # Turret Group
- # Passengers
- 255 # Passenger 0
- 255 # Passenger 1
- 255 # Passenger 2
- 255 # Passenger 3
- 255 # Passenger 4
- 255 # Passenger 5
- 255 # Passenger 6
- 255 # Passenger 7
- 255 # Passenger 8
- 255 # Passenger 9
- 0 # Maximum Vehicle Passengers
- # Dreadnaught Leg Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Body Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Right Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Left Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # AFFECTING SPELLS
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- # 2 : *** VEHICLE ***
- 0 # VEHICLE
- # SAVE OF MAP OBJECT
- 0 0 0 # Center Cell
- 0 # Direction
- 1 # Object Type
- 0 # Animation ID
- 84 # Animation Group
- 3 # Vehicle Type **** ULTRA LAND SPEEDER ****
- 0 # Player Control
- 64 # Ballistic Skill
- 0 # Weapon Skill
- 0 # Strength
- 0 # Toughness
- 0 # Leadership
- 90 # Maximum Action Points
- 90 # ActionPoints
- 0 # Out Of Control
- 435 # Experience Points To Destroy
- 0 # Reinforce Reactor
- # Weapon Def Index
- 17 # Weapon 0
- 13 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- # Weapon Ammo
- 16 # Weapon 0
- 12 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- 3 # Height
- # In Cells
- 255 255 255 # InCell[0]
- 255 255 255 # InCell[1]
- 255 255 255 # InCell[2]
- 255 255 255 # InCell[3]
- 255 255 255 # InCell[4]
- 255 255 255 # InCell[5]
- 255 255 255 # InCell[6]
- 255 255 255 # InCell[7]
- 255 255 255 # InCell[8]
- 255 255 255 # InCell[9]
- 255 255 255 # InCell[10]
- 255 255 255 # InCell[11]
- 255 255 255 # InCell[12]
- 255 255 255 # InCell[13]
- 255 255 255 # InCell[14]
- 255 255 255 # InCell[15]
- 255 255 255 # InCell[16]
- 255 255 255 # InCell[17]
- 255 255 255 # InCell[18]
- 255 255 255 # InCell[19]
- 255 255 255 # InCell[20]
- 255 255 255 # InCell[21]
- 255 255 255 # InCell[22]
- 255 255 255 # InCell[23]
- 255 255 255 # InCell[24]
- 255 255 255 # InCell[25]
- 255 255 255 # InCell[26]
- # Visual Bits
- 0 # Visual Bits[0]
- 0 # Visual Bits[1]
- 0 # Visual Bits[2]
- 0 # Visual Bits[3]
- 0 # Visual Bits[4]
- 0 # Visual Bits[5]
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- 0 # Visual Bits[19]
- 0 # Visual Bits[20]
- 0 # Visual Bits[21]
- 0 # Visual Bits[22]
- 0 # Visual Bits[23]
- 0 # Visual Bits[24]
- 0 # Visual Bits[25]
- 0 # Visual Bits[26]
- # Move Bits
- 0 # Move Bits[0]
- 0 # Move Bits[1]
- 0 # Move Bits[2]
- 0 # Move Bits[3]
- 0 # Move Bits[4]
- 0 # Move Bits[5]
- 0 # Move Bits[6]
- 0 # Move Bits[7]
- 0 # Move Bits[8]
- 0 # Move Bits[9]
- 0 # Move Bits[10]
- 0 # Move Bits[11]
- 0 # Move Bits[12]
- 0 # Move Bits[13]
- 0 # Move Bits[14]
- 0 # Move Bits[15]
- 0 # Move Bits[16]
- 0 # Move Bits[17]
- 0 # Move Bits[18]
- 0 # Move Bits[19]
- 0 # Move Bits[20]
- 0 # Move Bits[21]
- 0 # Move Bits[22]
- 0 # Move Bits[23]
- 0 # Move Bits[24]
- 0 # Move Bits[25]
- 0 # Move Bits[26]
- # Tank Hull Armor
- 10 # Side 0
- 12 # Side 1
- 12 # Side 2
- 12 # Side 3
- # Tank Tread Armor
- 8 # Side 0
- 7 # Side 1
- 7 # Side 2
- 7 # Side 3
- # Tank Turret Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- 0 # Tank Turret Direction
- -1 # Turret Anim ID
- 0 # Turret Group
- # Passengers
- 255 # Passenger 0
- 255 # Passenger 1
- 255 # Passenger 2
- 255 # Passenger 3
- 255 # Passenger 4
- 255 # Passenger 5
- 255 # Passenger 6
- 255 # Passenger 7
- 255 # Passenger 8
- 255 # Passenger 9
- 0 # Maximum Vehicle Passengers
- # Dreadnaught Leg Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Body Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Right Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Left Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # AFFECTING SPELLS
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- # 3 : *** VEHICLE ***
- 0 # VEHICLE
- # SAVE OF MAP OBJECT
- 0 0 0 # Center Cell
- 0 # Direction
- 1 # Object Type
- 0 # Animation ID
- 103 # Animation Group
- 4 # Vehicle Type **** ULTRA DREADNOUGHT ****
- 0 # Player Control
- 60 # Ballistic Skill
- 60 # Weapon Skill
- 70 # Strength
- 0 # Toughness
- 0 # Leadership
- 60 # Maximum Action Points
- 60 # ActionPoints
- 0 # Out Of Control
- 615 # Experience Points To Destroy
- 0 # Reinforce Reactor
- # Weapon Def Index
- 16 # Weapon 0
- 73 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- # Weapon Ammo
- 15 # Weapon 0
- 19 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- 3 # Height
- # In Cells
- 255 255 255 # InCell[0]
- 255 255 255 # InCell[1]
- 255 255 255 # InCell[2]
- 255 255 255 # InCell[3]
- 255 255 255 # InCell[4]
- 255 255 255 # InCell[5]
- 255 255 255 # InCell[6]
- 255 255 255 # InCell[7]
- 255 255 255 # InCell[8]
- 255 255 255 # InCell[9]
- 255 255 255 # InCell[10]
- 255 255 255 # InCell[11]
- 255 255 255 # InCell[12]
- 255 255 255 # InCell[13]
- 255 255 255 # InCell[14]
- 255 255 255 # InCell[15]
- 255 255 255 # InCell[16]
- 255 255 255 # InCell[17]
- 255 255 255 # InCell[18]
- 255 255 255 # InCell[19]
- 255 255 255 # InCell[20]
- 255 255 255 # InCell[21]
- 255 255 255 # InCell[22]
- 255 255 255 # InCell[23]
- 255 255 255 # InCell[24]
- 255 255 255 # InCell[25]
- 255 255 255 # InCell[26]
- # Visual Bits
- 0 # Visual Bits[0]
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- 0 # Visual Bits[22]
- 0 # Visual Bits[23]
- 0 # Visual Bits[24]
- 0 # Visual Bits[25]
- 0 # Visual Bits[26]
- # Move Bits
- 0 # Move Bits[0]
- 0 # Move Bits[1]
- 0 # Move Bits[2]
- 0 # Move Bits[3]
- 0 # Move Bits[4]
- 0 # Move Bits[5]
- 0 # Move Bits[6]
- 0 # Move Bits[7]
- 0 # Move Bits[8]
- 0 # Move Bits[9]
- 0 # Move Bits[10]
- 0 # Move Bits[11]
- 0 # Move Bits[12]
- 0 # Move Bits[13]
- 0 # Move Bits[14]
- 0 # Move Bits[15]
- 0 # Move Bits[16]
- 0 # Move Bits[17]
- 0 # Move Bits[18]
- 0 # Move Bits[19]
- 0 # Move Bits[20]
- 0 # Move Bits[21]
- 0 # Move Bits[22]
- 0 # Move Bits[23]
- 0 # Move Bits[24]
- 0 # Move Bits[25]
- 0 # Move Bits[26]
- # Tank Hull Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Tank Tread Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Tank Turret Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- 0 # Tank Turret Direction
- -1 # Turret Anim ID
- 0 # Turret Group
- # Passengers
- 255 # Passenger 0
- 255 # Passenger 1
- 255 # Passenger 2
- 255 # Passenger 3
- 255 # Passenger 4
- 255 # Passenger 5
- 255 # Passenger 6
- 255 # Passenger 7
- 255 # Passenger 8
- 255 # Passenger 9
- 0 # Maximum Vehicle Passengers
- # Dreadnaught Leg Armor
- 19 # Side 0
- 17 # Side 1
- 17 # Side 2
- 17 # Side 3
- # Dreadnaught Body Armor
- 20 # Side 0
- 18 # Side 1
- 18 # Side 2
- 18 # Side 3
- # Dreadnaught Right Arm Armor
- 18 # Side 0
- 16 # Side 1
- 16 # Side 2
- 16 # Side 3
- # Dreadnaught Left Arm Armor
- 18 # Side 0
- 16 # Side 1
- 16 # Side 2
- 16 # Side 3
- # AFFECTING SPELLS
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- # 4 : *** VEHICLE ***
- 0 # VEHICLE
- # SAVE OF MAP OBJECT
- 0 0 0 # Center Cell
- 0 # Direction
- 1 # Object Type
- 0 # Animation ID
- 122 # Animation Group
- 5 # Vehicle Type **** CHAOS RHINO ****
- 0 # Player Control
- 64 # Ballistic Skill
- 0 # Weapon Skill
- 0 # Strength
- 0 # Toughness
- 0 # Leadership
- 60 # Maximum Action Points
- 60 # ActionPoints
- 0 # Out Of Control
- 150 # Experience Points To Destroy
- 0 # Reinforce Reactor
- # Weapon Def Index
- 5 # Weapon 0
- -1 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- # Weapon Ammo
- 5 # Weapon 0
- -1 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- 3 # Height
- # In Cells
- 255 255 255 # InCell[0]
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- 255 255 255 # InCell[22]
- 255 255 255 # InCell[23]
- 255 255 255 # InCell[24]
- 255 255 255 # InCell[25]
- 255 255 255 # InCell[26]
- # Visual Bits
- 0 # Visual Bits[0]
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- 0 # Visual Bits[23]
- 0 # Visual Bits[24]
- 0 # Visual Bits[25]
- 0 # Visual Bits[26]
- # Move Bits
- 0 # Move Bits[0]
- 0 # Move Bits[1]
- 0 # Move Bits[2]
- 0 # Move Bits[3]
- 0 # Move Bits[4]
- 0 # Move Bits[5]
- 0 # Move Bits[6]
- 0 # Move Bits[7]
- 0 # Move Bits[8]
- 0 # Move Bits[9]
- 0 # Move Bits[10]
- 0 # Move Bits[11]
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- 0 # Move Bits[13]
- 0 # Move Bits[14]
- 0 # Move Bits[15]
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- 0 # Move Bits[18]
- 0 # Move Bits[19]
- 0 # Move Bits[20]
- 0 # Move Bits[21]
- 0 # Move Bits[22]
- 0 # Move Bits[23]
- 0 # Move Bits[24]
- 0 # Move Bits[25]
- 0 # Move Bits[26]
- # Tank Hull Armor
- 20 # Side 0
- 18 # Side 1
- 18 # Side 2
- 18 # Side 3
- # Tank Tread Armor
- 15 # Side 0
- 15 # Side 1
- 15 # Side 2
- 15 # Side 3
- # Tank Turret Armor
- 12 # Side 0
- 12 # Side 1
- 12 # Side 2
- 12 # Side 3
- 0 # Tank Turret Direction
- -1 # Turret Anim ID
- 0 # Turret Group
- # Passengers
- 255 # Passenger 0
- 255 # Passenger 1
- 255 # Passenger 2
- 255 # Passenger 3
- 255 # Passenger 4
- 255 # Passenger 5
- 255 # Passenger 6
- 255 # Passenger 7
- 255 # Passenger 8
- 255 # Passenger 9
- 10 # Maximum Vehicle Passengers
- # Dreadnaught Leg Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Body Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Right Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Left Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # AFFECTING SPELLS
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- # 5 : *** VEHICLE ***
- 0 # VEHICLE
- # SAVE OF MAP OBJECT
- 0 0 0 # Center Cell
- 0 # Direction
- 1 # Object Type
- 0 # Animation ID
- 141 # Animation Group
- 6 # Vehicle Type **** CHOAS PREDATOR ****
- 0 # Player Control
- 64 # Ballistic Skill
- 0 # Weapon Skill
- 0 # Strength
- 0 # Toughness
- 0 # Leadership
- 60 # Maximum Action Points
- 60 # ActionPoints
- 0 # Out Of Control
- 270 # Experience Points To Destroy
- 0 # Reinforce Reactor
- # Weapon Def Index
- 72 # Weapon 0
- 5 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- # Weapon Ammo
- 13 # Weapon 0
- 5 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- 3 # Height
- # In Cells
- 255 255 255 # InCell[0]
- 255 255 255 # InCell[1]
- 255 255 255 # InCell[2]
- 255 255 255 # InCell[3]
- 255 255 255 # InCell[4]
- 255 255 255 # InCell[5]
- 255 255 255 # InCell[6]
- 255 255 255 # InCell[7]
- 255 255 255 # InCell[8]
- 255 255 255 # InCell[9]
- 255 255 255 # InCell[10]
- 255 255 255 # InCell[11]
- 255 255 255 # InCell[12]
- 255 255 255 # InCell[13]
- 255 255 255 # InCell[14]
- 255 255 255 # InCell[15]
- 255 255 255 # InCell[16]
- 255 255 255 # InCell[17]
- 255 255 255 # InCell[18]
- 255 255 255 # InCell[19]
- 255 255 255 # InCell[20]
- 255 255 255 # InCell[21]
- 255 255 255 # InCell[22]
- 255 255 255 # InCell[23]
- 255 255 255 # InCell[24]
- 255 255 255 # InCell[25]
- 255 255 255 # InCell[26]
- # Visual Bits
- 0 # Visual Bits[0]
- 0 # Visual Bits[1]
- 0 # Visual Bits[2]
- 0 # Visual Bits[3]
- 0 # Visual Bits[4]
- 0 # Visual Bits[5]
- 0 # Visual Bits[6]
- 0 # Visual Bits[7]
- 0 # Visual Bits[8]
- 0 # Visual Bits[9]
- 0 # Visual Bits[10]
- 0 # Visual Bits[11]
- 0 # Visual Bits[12]
- 0 # Visual Bits[13]
- 0 # Visual Bits[14]
- 0 # Visual Bits[15]
- 0 # Visual Bits[16]
- 0 # Visual Bits[17]
- 0 # Visual Bits[18]
- 0 # Visual Bits[19]
- 0 # Visual Bits[20]
- 0 # Visual Bits[21]
- 0 # Visual Bits[22]
- 0 # Visual Bits[23]
- 0 # Visual Bits[24]
- 0 # Visual Bits[25]
- 0 # Visual Bits[26]
- # Move Bits
- 0 # Move Bits[0]
- 0 # Move Bits[1]
- 0 # Move Bits[2]
- 0 # Move Bits[3]
- 0 # Move Bits[4]
- 0 # Move Bits[5]
- 0 # Move Bits[6]
- 0 # Move Bits[7]
- 0 # Move Bits[8]
- 0 # Move Bits[9]
- 0 # Move Bits[10]
- 0 # Move Bits[11]
- 0 # Move Bits[12]
- 0 # Move Bits[13]
- 0 # Move Bits[14]
- 0 # Move Bits[15]
- 0 # Move Bits[16]
- 0 # Move Bits[17]
- 0 # Move Bits[18]
- 0 # Move Bits[19]
- 0 # Move Bits[20]
- 0 # Move Bits[21]
- 0 # Move Bits[22]
- 0 # Move Bits[23]
- 0 # Move Bits[24]
- 0 # Move Bits[25]
- 0 # Move Bits[26]
- # Tank Hull Armor
- 20 # Side 0
- 18 # Side 1
- 18 # Side 2
- 18 # Side 3
- # Tank Tread Armor
- 15 # Side 0
- 15 # Side 1
- 15 # Side 2
- 15 # Side 3
- # Tank Turret Armor
- 22 # Side 0
- 22 # Side 1
- 22 # Side 2
- 22 # Side 3
- 0 # Tank Turret Direction
- 0 # Turret Anim ID
- 160 # Turret Group
- # Passengers
- 255 # Passenger 0
- 255 # Passenger 1
- 255 # Passenger 2
- 255 # Passenger 3
- 255 # Passenger 4
- 255 # Passenger 5
- 255 # Passenger 6
- 255 # Passenger 7
- 255 # Passenger 8
- 255 # Passenger 9
- 0 # Maximum Vehicle Passengers
- # Dreadnaught Leg Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Body Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Right Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Dreadnaught Left Arm Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # AFFECTING SPELLS
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- # 6 : *** VEHICLE ***
- 0 # VEHICLE
- # SAVE OF MAP OBJECT
- 0 0 0 # Center Cell
- 0 # Direction
- 1 # Object Type
- 0 # Animation ID
- 179 # Animation Group
- 7 # Vehicle Type **** CHAOS DREADNOUGHT ****
- 0 # Player Control
- 50 # Ballistic Skill
- 70 # Weapon Skill
- 60 # Strength
- 0 # Toughness
- 0 # Leadership
- 60 # Maximum Action Points
- 60 # ActionPoints
- 0 # Out Of Control
- 480 # Experience Points To Destroy
- 0 # Reinforce Reactor
- # Weapon Def Index
- 10 # Weapon 0
- 30 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- # Weapon Ammo
- 10 # Weapon 0
- -1 # Weapon 1
- -1 # Weapon 2
- -1 # Weapon 3
- 3 # Height
- # In Cells
- 255 255 255 # InCell[0]
- 255 255 255 # InCell[1]
- 255 255 255 # InCell[2]
- 255 255 255 # InCell[3]
- 255 255 255 # InCell[4]
- 255 255 255 # InCell[5]
- 255 255 255 # InCell[6]
- 255 255 255 # InCell[7]
- 255 255 255 # InCell[8]
- 255 255 255 # InCell[9]
- 255 255 255 # InCell[10]
- 255 255 255 # InCell[11]
- 255 255 255 # InCell[12]
- 255 255 255 # InCell[13]
- 255 255 255 # InCell[14]
- 255 255 255 # InCell[15]
- 255 255 255 # InCell[16]
- 255 255 255 # InCell[17]
- 255 255 255 # InCell[18]
- 255 255 255 # InCell[19]
- 255 255 255 # InCell[20]
- 255 255 255 # InCell[21]
- 255 255 255 # InCell[22]
- 255 255 255 # InCell[23]
- 255 255 255 # InCell[24]
- 255 255 255 # InCell[25]
- 255 255 255 # InCell[26]
- # Visual Bits
- 0 # Visual Bits[0]
- 0 # Visual Bits[1]
- 0 # Visual Bits[2]
- 0 # Visual Bits[3]
- 0 # Visual Bits[4]
- 0 # Visual Bits[5]
- 0 # Visual Bits[6]
- 0 # Visual Bits[7]
- 0 # Visual Bits[8]
- 0 # Visual Bits[9]
- 0 # Visual Bits[10]
- 0 # Visual Bits[11]
- 0 # Visual Bits[12]
- 0 # Visual Bits[13]
- 0 # Visual Bits[14]
- 0 # Visual Bits[15]
- 0 # Visual Bits[16]
- 0 # Visual Bits[17]
- 0 # Visual Bits[18]
- 0 # Visual Bits[19]
- 0 # Visual Bits[20]
- 0 # Visual Bits[21]
- 0 # Visual Bits[22]
- 0 # Visual Bits[23]
- 0 # Visual Bits[24]
- 0 # Visual Bits[25]
- 0 # Visual Bits[26]
- # Move Bits
- 0 # Move Bits[0]
- 0 # Move Bits[1]
- 0 # Move Bits[2]
- 0 # Move Bits[3]
- 0 # Move Bits[4]
- 0 # Move Bits[5]
- 0 # Move Bits[6]
- 0 # Move Bits[7]
- 0 # Move Bits[8]
- 0 # Move Bits[9]
- 0 # Move Bits[10]
- 0 # Move Bits[11]
- 0 # Move Bits[12]
- 0 # Move Bits[13]
- 0 # Move Bits[14]
- 0 # Move Bits[15]
- 0 # Move Bits[16]
- 0 # Move Bits[17]
- 0 # Move Bits[18]
- 0 # Move Bits[19]
- 0 # Move Bits[20]
- 0 # Move Bits[21]
- 0 # Move Bits[22]
- 0 # Move Bits[23]
- 0 # Move Bits[24]
- 0 # Move Bits[25]
- 0 # Move Bits[26]
- # Tank Hull Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Tank Tread Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- # Tank Turret Armor
- 0 # Side 0
- 0 # Side 1
- 0 # Side 2
- 0 # Side 3
- 0 # Tank Turret Direction
- -1 # Turret Anim ID
- 0 # Turret Group
- # Passengers
- 255 # Passenger 0
- 255 # Passenger 1
- 255 # Passenger 2
- 255 # Passenger 3
- 255 # Passenger 4
- 255 # Passenger 5
- 255 # Passenger 6
- 255 # Passenger 7
- 255 # Passenger 8
- 255 # Passenger 9
- 0 # Maximum Vehicle Passengers
- # Dreadnaught Leg Armor
- 19 # Side 0
- 17 # Side 1
- 17 # Side 2
- 17 # Side 3
- # Dreadnaught Body Armor
- 20 # Side 0
- 18 # Side 1
- 18 # Side 2
- 18 # Side 3
- # Dreadnaught Right Arm Armor
- 18 # Side 0
- 16 # Side 1
- 16 # Side 2
- 16 # Side 3
- # Dreadnaught Left Arm Armor
- 18 # Side 0
- 16 # Side 1
- 16 # Side 2
- 16 # Side 3
- # AFFECTING SPELLS
- 255
- 255
- 255
- 255
- 255
- 255
- 255
- 255
-